UNKODANGO

うんこだんご  ·  "dung dumpling"

A first-person stealth game set in an infinite, procedurally-generated bathroom.

Navigate a labyrinth of stalls, partitions, and doors — searching for toilet paper, avoiding strange occupants, and surviving the unknown. The bathroom is vast, dark, and full of secrets. Your hand is all you have.

STALL STATUS: OCCUPIED STALL STATUS: VACANT

Game Modes

Pick Your Stall

Four ways in. None of them end quietly.

LOCK ENGAGED
STALL 01

Code Brown

Find a free stall with paper and go unseen. Steal paper at your peril — the occupants are watching, and they don't share well.

LOCK ENGAGED
STALL 02

The Chase

Something hunts you. Run, shut doors, and lead it into occupied stalls to slow it down. Every creaking floorboard gives away your position.

LOCK ENGAGED
STALL 03

Boar Hunter

A hog is loose and it hears you coming. It does not respect doors. Use the yellow zones to slow it down and survive the onslaught.

LOCK ENGAGED
STALL 04

Soul Trader

Buy low, sell far, and repay the Custodian. Royals sell sharper tools. Navigate the trade halls and build your empire from the stalls.

Controls

What Your Hand Can Do

Taped to the mirror

W A S DMove
MouseLook around
ClickOpen doors, take paper, trade
TTrade (Soul Trader)
SpaceSlide under stalls if stuck
EscForfeit, return to menu

Features

What's In The Walls

  • Procedural Generation
    Every run creates a new, unique bathroom layout.
  • First-Person Perspective
    Feel the tension of a dark, foggy environment.
  • Customizable Character
    Customize your hands — the bathroom sees them more than your face.
  • Atmospheric Sound Design
    Positional audio and ambient music throughout.
  • Multiple Occupant Types
    Humans, gods, cryptids, and other mysterious beings.

Technical Details

Spec Plate

ENGINE: Three.js
LIGHTING: Real-time, shadowed
AUDIO: Positional
LEVELS: Procedural generation
RIGGING: Custom character + animation
ATMOSPHERE: Fog effects

About The Name

"Unkodango" (うんこだんご)
— dung dumpling —

A playful Japanese compound, reflecting the game's blend of humor and horror in an otherwise mundane setting.

Human Dev Notes

"Wow, What A Shit Show"

AI-RELATED BRIEF
Code: Mostly Claude Opus
Code: Some Claude Fable
Code: Some Kimi (post-Fable shutdown)
Code: Local model, 50-series RTX, for giggles
Sound: Suno (most of it)
Video: Mostly local (Wan)
Video: Some Google Video
Video: Some AI Arena — credit to them + anon model
Creative: Zero AI creative input (they still suck at that)
Vision: Mine, minimal compromise

I'd say it was eight or nine years ago the last time I... uh.. anyway this game is based on a place that comes up in my dreams now and then. It's a much more wild place in my dreams but the core points are there. May include it as a place in another game with some updates or something. Makes a good hub world. MC Nether-style fast travel is cool.

This was supposed to be like 7 days of development. Granted I don't have every day to work on it and then some other stuff came up so personal game jam failed kind of but by an incredibly slanted view of things. If I say each input/output pair represents 1/4th of a "token day," then this project was made in ~6.5 days of "token work."

I tested everything but not deeply. I think bugs can be fun and know of a few non-game-breaking/emergent lore points. So that's pretty cool. I wish I could say I had fun making it, but I do play it some. It's worth a playthrough. It's for sure worth free! I mean come on here. Is it worth a dollar? I really think so. I think it could be worth $5 optimistically — but not from an untrusted source, and how would you know it's worth anything, right?

Source code: $5 · Packaged with the Arc-9 open royalty agreement
Profit on redistribution and manipulation, 4% royalty. Pretty straightforward.
(Assuming tax info goes through and they let you pay me, lol!!!~)

Thank you for playing!~ Share and Enjoy!~
Made with Three.js and a lot of toilet paper.

Download

Download NowName your own price

Click download now to get access to the following files:

unkodango source.zip 33 MB
if you pay $5 USD or more

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